Project-Entropia the game

Virtual worlds exist right now in the form of Massively Multiplayer Online Role-Playing Games [MMORPG]. Blizzard Entertainment’s game World of Warcraft has had more than "1.5 million people signup and play":http://www.blizzard.com/press/031705-worldwide.shtml. Blizzard’s business model is relativly standard: the game costs $50 and there is a $15/month usage fee. Project-Entropia is very different. Project-Entropia is the world’s first MMORPG with a real world cash economy. Jon Jacobs of Project Entropia joins the gees to chat about it. It is designed to host one million simultaneous users and is free to play; creating an entirely new business model for MMORPG s.